النتائج (
الإنجليزية) 2:
[نسخ]نسخ!
Title:
Role of visual education in the creative abilities of students in design, materials development Abstract: Introduction: This is a type of education is one of the important developments of technology education and teaching strategies and the effects of which clearly emerged in the educational field, this method of learning and includes educational ways methodology based on Display information and concepts to the learner. This research aims to: 1) disclosure of the design by using digital technology solutions 0.2) detected values and creative digital art. The importance of research: that the importance of visual education lies in the potential that appear to increase production with the decision the school, in the design materials, and the possibility of improving the production, especially if he designed to interact with the computer patterns and Khvaya fee programs, leading to shortcut steps many skills, and These programs have evolved and gave room for interaction, making it represent a new phenomenon for the future of courses with its flexibility and simplicity and power of expression. The research problem: can be summarized research problem in the following questions: • To what extent can benefit from the design of digital technology wizards, to enrich the creative abilities of students in the design materials. • Is there an aesthetic and creative digital art values, and its impact on the creativity of the students in the design materials. Methods: The research follows a descriptive analytical approach, experimental approach, under research in the theoretical side, to address the use of modern technology such as computer and software technical and digital imaging and scanning mail in artistic expression, .aejad relations with the elements of the environment, and raw materials, tools, methods and devices, and reach Baltejel for creativity and invention to solve problems in the design, artistic creation studio, founded the basic design and its components, and technology educational software. In the practical side: the study of the impact of the independent variable (the use of digital technology in teaching) on the dependent variable (artistic creativity of the design), previous studies: the researcher review Previous studies have linked the two axes Axis I: studies on the use of digital technology in education, and Axis II: studies of artistic creativity in design, study tools: fluency Fine scale, preparation: satisfaction judge (1999 m): The fluency Fine scale within the tests that measure capacity Mental associated with creativity, which aims to measure the ability to produce the largest possible number of diverse ideas and Fine units in a particular unit of time,. Statistical analysis, the data is processed using statistical analysis of Social Sciences program SPSS
يجري ترجمتها، يرجى الانتظار ..